【 tulaoshi.com - 编程语言 】
                             
                            using System; 
using System.Drawing; 
using System.Collections; 
using System.ComponentModel; 
using System.Windows.Forms; 
using System.Data; 
namespace DbInMo 
{ 
     /// summary 
     /// Form1 的摘要说明。 
     /// /summary 
     public class 渲染示例 : System.Windows.Forms.Form 
     { 
          private AxMapObjects2.AxMap map; 
          private System.Windows.Forms.Button 直方图; 
          private System.Windows.Forms.Button 饼图; 
          private System.Windows.Forms.Button 点密度; 
          private System.Windows.Forms.Button 按值渲染; 
          private System.Windows.Forms.Button 分类渲染; 
          private System.Windows.Forms.Button Z值渲染; 
          private System.Windows.Forms.Button 组渲染; 
          private System.Windows.Forms.Button 退出; 
          private System.Windows.Forms.Panel 操作板; 
          private System.Windows.Forms.Button 删除所有渲染; 
          private System.Windows.Forms.Panel panel1; 
          private System.Windows.Forms.Button 全图; 
          private System.Windows.Forms.Button 拖动; 
          private System.Windows.Forms.Button 缩小; 
          private System.Windows.Forms.Button 放大; 
          private System.Windows.Forms.Panel 分隔符; 
          private System.Windows.Forms.Button 标注渲染; 
         /// summary 
         /// 必需的设计器变量。 
         /// /summary 
          private System.ComponentModel.Container components = null; 
         public 渲染示例() 
         { 
              // 
              // Windows 窗体设计器支持所必需的 
              // 
              InitializeComponent(); 
              // 
              // TODO: 在 InitializeComponent 调用后添加任何构造函数代码 
              // 
         } 
         /// summary 
         /// 清理所有正在使用的资源。 
         /// /summary 
          protected override void Dispose( bool disposing ) 
         { 
              if( disposing ) 
              { 
                   if (components != null)  
                   { 
                        components.Dispose(); 
                   } 
              } 
              base.Dispose( disposing ); 
         } 
          #region Windows 窗体设计器生成的代码 
         /// summary 
         /// 设计器支持所需的方法 - 不要使用代码编辑器修改 
         /// 此方法的内容。 
         /// /summary 
          private void InitializeComponent() 
         { 
              System.Resources.ResourceManager resources = new System.Resources.ResourceManager(typeof(渲染示例)); 
              this.map = new AxMapObjects2.AxMap(); 
              this.操作板 = new System.Windows.Forms.Panel(); 
              this.直方图 = new System.Windows.Forms.Button(); 
              this.饼图 = new System.Windows.Forms.Button(); 
              this.点密度 = new System.Windows.Forms.Button(); 
              this.按值渲染 = new System.Windows.Forms.Button(); 
              this.分类渲染 = new System.Windows.Forms.Button(); 
              this.Z值渲染 = new System.Windows.Forms.Button(); 
              this.组渲染 = new System.Windows.Forms.Button(); 
              this.退出 = new System.Windows.Forms.Button(); 
              this.标注渲染 = new System.Windows.Forms.Button(); 
              this.删除所有渲染 = new System.Windows.Forms.Button(); 
              this.panel1 = new System.Windows.Forms.Panel(); 
              this.全图 = new System.Windows.Forms.Button(); 
              this.拖动 = new System.Windows.Forms.Button(); 
              this.缩小 = new System.Windows.Forms.Button(); 
              this.放大 = new System.Windows.Forms.Button(); 
              this.分隔符 = new System.Windows.Forms.Panel(); 
              ((System.ComponentModel.ISupportInitialize)(this.map)).BeginInit(); 
              this.操作板.SuspendLayout(); 
              this.SuspendLayout(); 
              //  
              // map 
              //  
              this.map.Dock = System.Windows.Forms.DockStyle.Fill; 
              this.map.Location = new System.Drawing.Point(0, 0); 
              this.map.Name = "map"; 
              this.map.OcxState = ((System.Windows.Forms.AxHost.State)(resources.GetObject("map.OcxState"))); 
              this.map.Size = new System.Drawing.Size(616, 429); 
              this.map.TabIndex = 0; 
              this.map.MouseDownEvent += new AxMapObjects2._DMapEvents_MouseDownEventHandler(this.map_MouseDownEvent); 
              //  
              // 操作板 
              //  
              this.操作板.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; 
              this.操作板.Controls.Add(this.删除所有渲染); 
              this.操作板.Controls.Add(this.panel1); 
              this.操作板.Controls.Add(this.全图); 
              this.操作板.Controls.Add(this.拖动); 
              this.操作板.Controls.Add(this.缩小); 
              this.操作板.Controls.Add(this.放大); 
              this.操作板.Controls.Add(this.分隔符); 
              this.操作板.Controls.Add(this.标注渲染); 
              this.操作板.Controls.Add(this.退出); 
              this.操作板.Controls.Add(this.组渲染); 
              this.操作板.Controls.Add(this.Z值渲染); 
              this.操作板.Controls.Add(this.分类渲染); 
              this.操作板.Controls.Add(this.按值渲染); 
              this.操作板.Controls.Add(this.点密度); 
              this.操作板.Controls.Add(this.饼图); 
              this.操作板.Controls.Add(this.直方图); 
              this.操作板.Dock = System.Windows.Forms.DockStyle.Right; 
              this.操作板.Location = new System.Drawing.Point(496, 0); 
              this.操作板.Name = "操作板"; 
              this.操作板.Size = new System.Drawing.Size(120, 429); 
              this.操作板.TabIndex = 1; 
              //  
              // 直方图 
              //  
              this.直方图.Dock = System.Windows.Forms.DockStyle.Top; 
              this.直方图.Location = new System.Drawing.Point(0, 0); 
              this.直方图.Name = "直方图"; 
              this.直方图.Size = new System.Drawing.Size(116, 24); 
              this.直方图.TabIndex = 0; 
              this.直方图.Text = "直方图"; 
              this.直方图.Click += new System.EventHandler(this.直方图_Click); 
              //  
              // 饼图 
              //  
              this.饼图.Dock = System.Windows.Forms.DockStyle.Top; 
              this.饼图.Location = new System.Drawing.Point(0, 24); 
              this.饼图.Name = "饼图"; 
              this.饼图.Size = new System.Drawing.Size(116, 24); 
              this.饼图.TabIndex = 1; 
              this.饼图.Text = "饼图"; 
              this.饼图.Click += new System.EventHandler(this.饼图_Click); 
              //  
              // 点密度 
              //  
              this.点密度.Dock = System.Windows.Forms.DockStyle.Top; 
              this.点密度.Location = new System.Drawing.Point(0, 48); 
              this.点密度.Name = "点密度"; 
              this.点密度.Size = new System.Drawing.Size(116, 23); 
              this.点密度.TabIndex = 2; 
              this.点密度.Text = "点密度"; 
              this.点密度.Click += new System.EventHandler(this.点密度_Click); 
              //  
              // 按值渲染 
              //  
              this.按值渲染.Dock = System.Windows.Forms.DockStyle.Top; 
              this.按值渲染.Location = new System.Drawing.Point(0, 71); 
              this.按值渲染.Name = "按值渲染"; 
              this.按值渲染.Size = new System.Drawing.Size(116, 23); 
              this.按值渲染.TabIndex = 3; 
              this.按值渲染.Text = "按值渲染"; 
              this.按值渲染.Click += new System.EventHandler(this.按值渲染_Click); 
              //  
              // 分类渲染 
              //  
              this.分类渲染.Dock = System.Windows.Forms.DockStyle.Top; 
              this.分类渲染.Location = new System.Drawing.Point(0, 94); 
              this.分类渲染.Name = "分类渲染"; 
              this.分类渲染.Size = new System.Drawing.Size(116, 23); 
              this.分类渲染.TabIndex = 4; 
              this.分类渲染.Text = "分类渲染"; 
              this.分类渲染.Click += new System.EventHandler(this.分类渲染_Click); 
              //  
              // Z值渲染 
              //  
              this.Z值渲染.Dock = System.Windows.Forms.DockStyle.Top; 
              this.Z值渲染.Location = new System.Drawing.Point(0, 117); 
              this.Z值渲染.Name = "Z值渲染"; 
              this.Z值渲染.Size = new System.Drawing.Size(116, 23); 
              this.Z值渲染.TabIndex = 5; 
              this.Z值渲染.Text = "Z值渲染"; 
              this.Z值渲染.Click += new System.EventHandler(this.Z值渲染_Click); 
              //  
              // 组渲染 
              //  
              this.组渲染.Dock = System.Windows.Forms.DockStyle.Top; 
              this.组渲染.Location = new System.Drawing.Point(0, 140); 
              this.组渲染.Name = "组渲染"; 
              this.组渲染.Size = new System.Drawing.Size(116, 23); 
              this.组渲染.TabIndex = 6; 
              this.组渲染.Text = "组渲染"; 
              this.组渲染.Click += new System.EventHandler(this.组渲染_Click); 
              //  
              // 退出 
              //  
              this.退出.Dock = System.Windows.Forms.DockStyle.Bottom; 
              this.退出.Location = new System.Drawing.Point(0, 402); 
              this.退出.Name = "退出"; 
              this.退出.Size = new System.Drawing.Size(116, 23); 
              this.退出.TabIndex = 7; 
              this.退出.Text = "退出"; 
              this.退出.Click += new System.EventHandler(this.退出_Click); 
              //  
              // 标注渲染 
              //  
              this.标注渲染.Dock = System.Windows.Forms.DockStyle.Top; 
              this.标注渲染.Location = new System.Drawing.Point(0, 163); 
              this.标注渲染.Name = "标注渲染"; 
              this.标注渲染.Size = new System.Drawing.Size(116, 23); 
              this.标注渲染.TabIndex = 7; 
              this.标注渲染.Text = "标注渲染"; 
              this.标注渲染.Click += new System.EventHandler(this.标注渲染_Click); 
              //  
              // 删除所有渲染 
              //  
              this.删除所有渲染.Dock = System.Windows.Forms.DockStyle.Top; 
              this.删除所有渲染.Location = new System.Drawing.Point(0, 319); 
              this.删除所有渲染.Name = "删除所有渲染"; 
              this.删除所有渲染.Size = new System.Drawing.Size(116, 23); 
              this.删除所有渲染.TabIndex = 22; 
              this.删除所有渲染.Text = "删除所有渲染"; 
              this.删除所有渲染.Click += new System.EventHandler(this.删除所有渲染_Click); 
              //  
              // panel1 
              //  
              this.panel1.Dock = System.Windows.Forms.DockStyle.Top; 
              this.panel1.Location = new System.Drawing.Point(0, 299); 
              this.panel1.Name = "panel1"; 
              this.panel1.Size = new System.Drawing.Size(116, 20); 
              this.panel1.TabIndex = 21; 
              //  
              // 全图 
              //  
              this.全图.Dock = System.Windows.Forms.DockStyle.Top; 
              this.全图.Location = new System.Drawing.Point(0, 276); 
              this.全图.Name = "全图"; 
              this.全图.Size = new System.Drawing.Size(116, 23); 
              this.全图.TabIndex = 20; 
              this.全图.Text = "全图"; 
              this.全图.Click += new System.EventHandler(this.全图_Click); 
              //  
              // 拖动 
              //  
              this.拖动.Dock = System.Windows.Forms.DockStyle.Top; 
              this.拖动.Location = new System.Drawing.Point(0, 253); 
              this.拖动.Name = "拖动"; 
              this.拖动.Size = new System.Drawing.Size(116, 23); 
              this.拖动.TabIndex = 19; 
              this.拖动.Text = "拖动"; 
              this.拖动.Click += new System.EventHandler(this.拖动_Click); 
              //  
              // 缩小 
              //  
              this.缩小.Dock = System.Windows.Forms.DockStyle.Top; 
              this.缩小.Location = new System.Drawing.Point(0, 230); 
              this.缩小.Name = "缩小"; 
              this.缩小.Size = new System.Drawing.Size(116, 23); 
              this.缩小.TabIndex = 18; 
              this.缩小.Text = "缩小"; 
              this.缩小.Click += new System.EventHandler(this.缩小_Click); 
              //  
              // 放大 
              //  
              this.放大.Dock = System.Windows.Forms.DockStyle.Top; 
              this.放大.Location = new System.Drawing.Point(0, 207); 
              this.放大.Name = "放大"; 
              this.放大.Size = new System.Drawing.Size(116, 23); 
              this.放大.TabIndex = 17; 
              this.放大.Text = "放大"; 
              this.放大.Click += new System.EventHandler(this.放大_Click); 
              //  
              // 分隔符 
              //  
              this.分隔符.Dock = System.Windows.Forms.DockStyle.Top; 
              this.分隔符.Location = new System.Drawing.Point(0, 186); 
              this.分隔符.Name = "分隔符"; 
              this.分隔符.Size = new System.Drawing.Size(116, 21); 
              this.分隔符.TabIndex = 16; 
              //  
              // 渲染示例 
              //  
              this.AutoScaleBaseSize = new System.Drawing.Size(6, 14); 
              this.ClientSize = new System.Drawing.Size(616, 429); 
              this.Controls.Add(this.操作板); 
              this.Controls.Add(this.map); 
              this.Name = "渲染示例"; 
              this.Text = "渲染示例"; 
              this.WindowState = System.Windows.Forms.FormWindowState.Maximized; 
              ((System.ComponentModel.ISupportInitialize)(this.map)).EndInit(); 
              this.操作板.ResumeLayout(false); 
              this.ResumeLayout(false); 
         } 
          #endregion 
         /// summary 
         /// 应用程序的主入口点。 
         /// /summary 
          [STAThread] 
         static void Main()  
         { 
              Application.Run(new 渲染示例()); 
         } 
         /// summary 
         /// 退出系统 
         /// /summary 
          private void 退出_Click(object sender, System.EventArgs e) 
         { 
              this.Close(); 
         } 
         /// summary 
         /// 图表渲染,值方图 
         /// /summary 
          private void 直方图_Click(object sender, System.EventArgs e) 
         { 
              //直方图的例子中使用Lakers图层 
              // 
              //定义图标渲染变量 
              MapObjects2.ChartRenderer cr = new MapObjects2.ChartRendererClass(); 
              //设置渲染类型为直方图 
              cr.ChartType = MapObjects2.ChartTypeConstants.moBar; 
              //设置直方图显示的字段个数为两个,就是直方图显示两个柱子 
              cr.FieldCount = 2; 
              //设置第一个字段,请参看lakes.dbf 
              cr.set_Field(0,"SURF_ELEV"); 
              //设置这个直方图的柱子颜色为红色 
              cr.set_Color(0,(uint)MapObjects2.ColorConstants.moRed); 
              //设置第二个柱子 
              cr.set_Field(1,"DEPTH"); 
              cr.set_Color(1,(uint)MapObjects2.ColorConstants.moGreen); 
              MapObjects2.MapLayer lyr = (MapObjects2.MapLayer)(map.Layers.Item("lakes")); 
              lyr.Renderer = cr; 
              //使用Refresh()刷新老也是刷新不好,正没办法。。。,设为全图倒是不错的注意,^_^ 
              map.Refresh(); 
         } 
         /// summary 
         /// 全图视野 
         /// /summary 
          private void 全图_Click(object sender, System.EventArgs e) 
         { 
              map.Extent = map.FullExtent; 
         } 
         /// summary 
         /// 拖动,只设置图标 
         /// /summary 
          private void 拖动_Click(object sender, System.EventArgs e) 
         { 
              map.MousePointer = MapObjects2.MousePointerConstants.moPan; 
         } 
         /// summary 
         /// 缩小,只设置图标 
         /// /summary 
          private void 缩小_Click(object sender, System.EventArgs e) 
         { 
              map.MousePointer = MapObjects2.MousePointerConstants.moZoomOut; 
         } 
         /// summary 
         /// 放大,只设置图标 
         /// /summary 
          private void 放大_Click(object sender, System.EventArgs e) 
         { 
              map.MousePointer = MapObjects2.MousePointerConstants.moZoomIn; 
         } 
         /// summary 
         /// 鼠标按下时间,处理地图放大、缩小、拖动等。 
         /// /summary 
          private void map_MouseDownEvent(object sender, AxMapObjects2._DMapEvents_MouseDownEvent e) 
         { 
              MapObjects2.Rectangle rect; 
              MapObjects2.Point pt = map.ToMapPoint(e.x,e.y); 
              if(e.button == 2)//右键点击取消 
              { 
                   map.MousePointer = MapObjects2.MousePointerConstants.moDefault; 
              } 
              if(map.MousePointer == MapObjects2.MousePointerConstants.moPan)//拖动 
              { 
                   map.Pan(); 
              } 
              else if(map.MousePointer == MapObjects2.MousePointerConstants.moZoomIn)//放大 
              { 
                   rect = map.TrackRectangle(); 
                   if(rect == null|| (rect.Width  0.00005) || (rect.Height  0.00005)) 
                   {                            
                       rect = map.Extent; 
                        rect.ScaleRectangle(0.6667); 
                        rect.Offset(-(rect.Center.X - pt.X),-(rect.Center.Y - pt.Y)); 
                   } 
                   map.Extent = rect; 
              } 
              else if(map.MousePointer == MapObjects2.MousePointerConstants.moZoomOut)//缩小 
              { 
                   rect = map.TrackRectangle(); 
                   if ((null == rect) || (rect.Width  0.00005) || (rect.Height  0.00005)) 
                   { 
                       rect = map.Extent; 
                        rect.ScaleRectangle(1.5); 
                        rect.Offset(-(rect.Center.X - pt.X),-(rect.Center.Y - pt.Y)); 
                   } 
                   else 
                   {     
                       double dRate = map.Extent.Width / rect.Width * 10;   
                        rect.ScaleRectangle(dRate); 
                   } 
                   map.Extent = rect; 
              } 
          } 
         /// summary 
         /// 图表渲染,使用饼图 
         /// /summary 
          private void 饼图_Click(object sender, System.EventArgs e) 
         { 
              //饼图的例子中使用Lakers图层 
              //过程和直方图一样 
              // 
              //定义图标渲染变量 
              MapObjects2.ChartRenderer cr = new MapObjects2.ChartRendererClass(); 
              //设置渲染类型为饼图 
              cr.ChartType = MapObjects2.ChartTypeConstants.moPie; 
              //设置饼图显示的字段个数为两个,就是饼图显示两半 
              cr.FieldCount = 2; 
              //设置第一个字段,请参看lakes.dbf 
              cr.set_Field(0,"SURF_ELEV"); 
              //设置这个饼图的一半颜色为红色 
              cr.set_Color(0,(uint)MapObjects2.ColorConstants.moRed); 
              //设置第二半 
              cr.set_Field(1,"DEPTH"); 
              cr.set_Color(1,(uint)MapObjects2.ColorConstants.moGreen); 
              //添加到地图上 
              MapObjects2.MapLayer lyr = (MapObjects2.MapLayer)(map.Layers.Item("lakes")); 
              lyr.Renderer = cr; 
              //刷新 
              map.Refresh();       
         } 
         /// summary 
         /// 点密度渲染 
         /// /summary 
          private void 点密度_Click(object sender, System.EventArgs e) 
         { 
              //点密度的例子中使用lakes图层 
              // 
              //定义点密度渲染变量 
              MapObjects2.DotDensityRenderer ddr = new MapObjects2.DotDensityRendererClass(); 
              //设置渲染的数据字段,请参看lakes.dbf 
              ddr.Field = "DEPTH"; 
              //点大小 
              ddr.DotSize = 3; 
              //点颜色 
              ddr.DotColor = (uint)MapObjects2.ColorConstants.moBlue; 
              ddr.DotValue = 1; 
              ddr.DrawBackground = true; 
              //添加到地图上 
              MapObjects2.MapLayer lyr = (MapObjects2.MapLayer)(map.Layers.Item("lakes")); 
              lyr.Renderer = ddr; 
              //刷新 
              map.Refresh(); 
         } 
         /// summary 
         /// 按值渲染 
         /// /summary 
          private void 按值渲染_Click(object sender, System.EventArgs e) 
         { 
              //按值渲染的例子中使用country图层,这里利用按值渲染,将每个国家用不同的颜色显示 
              // 
              //字符串s变量,很像Delphi中的TStringList,^_^ 
              MapObjects2.Strings strs = new MapObjects2.StringsClass(); 
              //图层变量,引用country图层 
              MapObjects2.MapLayer lyr = (MapObjects2.MapLayer)map.Layers.Item("country"); 
              //Recordset对象,我将在以后的文章中陆续讲解关于MapObjects2.2中使用数据集变量的内容!!! 
              //使用方法大致与VB中对数据表的操作差不多。 
              MapObjects2.Recordset rc = lyr.Records; 
              //这个循环获取所有国家的简称代码列表 
              while(!rc.EOF) 
              { 
                   strs.Add(rc.Fields.Item("FIPS_CODE").ValueAsString); 
                   rc.MoveNext(); 
              } 
              //定义按值渲染对象 
              MapObjects2.ValueMapRenderer vmr = new MapObjects2.ValueMapRendererClass(); 
              //将其添加到图层 
              lyr.Renderer = vmr; 
              //设置渲染使用的字段,请参看country.dbf文件 
              vmr.Field = "FIPS_CODE"; 
              //渲染的个数 
              vmr.ValueCount = strs.Count; 
              //缺省值 
              vmr.UseDefault = true; 
              MapObjects2.Symbol sym = vmr.DefaultSymbol; 
              sym.Color = (uint)MapObjects2.ColorConstants.moYellow;//缺省颜色为黄色 
              //渲染过程 
              for(int i=0;ivmr.ValueCount;i++) 
              { 
                   vmr.set_Value((short)i,strs.Item((short)i)); 
              } 
              //刷新 
              map.Refresh(); 
         } 
         /// summary 
         /// 分类渲染 
         /// /summary 
          private void 分类渲染_Click(object sender, System.EventArgs e) 
         { 
              //分类渲染的例子使用country图层 
              // 
              //图层变量引用cities层 
              MapObjects2.MapLayer lyr = (MapObjects2.MapLayer)(map.Layers.Item("cities")); 
              //定义分类渲染变量 
              MapObjects2.ClassBreaksRenderer cbr = new MapObjects2.ClassBreaksRendererClass(); 
              //添加到地图 
              lyr.Renderer = cbr; 
              //设置符号类型为点,也可使用其他类型,请自己试验,方法大概都差不多 
              cbr.SymbolType = MapObjects2.SymbolTypeConstants.moPointSymbol; 
              //设置字段,请参看cities.dbf文件 
              cbr.Field = "POPULATION"; 
              //Statistics对象经常配合分类渲染使用,他表示用一个Recordset对象的CalculateStatistics方法 
              //  对一个数值字段的统计计算结果 
              MapObjects2.Statistics stat = lyr.Records.CalculateStatistics("POPULATION"); 
              //Mean——平均值,StdDev——均方差 
              double fbv = stat.Mean - (stat.StdDev * 3); 
              for(int i=0;i6;i++) 
              { 
                        
来源:http://www.tulaoshi.com/n/20160219/1596743.html